: A quadrilogy of novels written by Leonel Caldela that explores the history of the world and its greatest hero, Ruff Ghanor.
For many players in Spain and Latin America, Crónicas de Ghanor was their gateway into the world of role-playing. It offered a fantasy setting that, while influenced by the tropes of the genre established by Tolkien and D&D, had a distinct flavor and artistic style that resonated with local audiences. The game featured a percentile system (using 100-sided dice or two 10-sided dice), which was a popular mechanical choice in that era, providing a gritty, "simulationist" feel to combat and skill checks.
is a seminal high-fantasy universe created by the Brazilian media powerhouse Jovem Nerd. Originally born from a series of tabletop RPG sessions recorded as podcasts ( Nerdcast RPG ), it has since expanded into a sprawling multimedia franchise including novels, graphic novels, and an official tabletop RPG system.
The world of Ghanor is divided into several distinct regions, each with its own unique culture, history, and mythology. The continent of Eridoria, where much of the series takes place, is home to a diverse array of nations, from the sprawling empire of the Imperial Dominion to the mystical realm of the Elven Kingdoms. This diversity provides a rich backdrop for the series' exploration of themes such as power, identity, and the struggle between light and darkness.
: A quadrilogy of novels written by Leonel Caldela that explores the history of the world and its greatest hero, Ruff Ghanor.
For many players in Spain and Latin America, Crónicas de Ghanor was their gateway into the world of role-playing. It offered a fantasy setting that, while influenced by the tropes of the genre established by Tolkien and D&D, had a distinct flavor and artistic style that resonated with local audiences. The game featured a percentile system (using 100-sided dice or two 10-sided dice), which was a popular mechanical choice in that era, providing a gritty, "simulationist" feel to combat and skill checks.
is a seminal high-fantasy universe created by the Brazilian media powerhouse Jovem Nerd. Originally born from a series of tabletop RPG sessions recorded as podcasts ( Nerdcast RPG ), it has since expanded into a sprawling multimedia franchise including novels, graphic novels, and an official tabletop RPG system.
The world of Ghanor is divided into several distinct regions, each with its own unique culture, history, and mythology. The continent of Eridoria, where much of the series takes place, is home to a diverse array of nations, from the sprawling empire of the Imperial Dominion to the mystical realm of the Elven Kingdoms. This diversity provides a rich backdrop for the series' exploration of themes such as power, identity, and the struggle between light and darkness.