The introduction of the Highlight instance has fundamentally changed how developers and scripters handle Extra Sensory Perception (ESP) and player visibility in Roblox. This native feature replaces older, more resource-intensive methods like or complex ViewportFrame setups with a streamlined, high-performance solution that offers professional-grade visual outlines. Why Use the Highlight Feature for ESP?
Here is a breakdown of the technical implementation: ESP SCRIPT WITH THE NEW ROBLOX HIGHLIGHT FEATUR...
local Players = game:GetService("Players") local function createESP(player) player.CharacterAdded:Connect(function(character) -- Create the Highlight object local highlight = Instance.new("Highlight") highlight.Name = "ESPHighlight" highlight.Parent = character -- Configure for ESP highlight.Adornee = character highlight.FillColor = Color3.fromRGB(255, 0, 0) -- Red fill highlight.OutlineColor = Color3.fromRGB(255, 255, 255) -- White outline highlight.FillTransparency = 0.5 highlight.OutlineTransparency = 0 highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop -- The "wallhack" part end) end -- Run for current players and new ones for _, player in pairs(Players:GetPlayers()) do if player ~= Players.LocalPlayer then createESP(player) end end Players.PlayerAdded:Connect(createESP) Use code with caution. Copied to clipboard The introduction of the Highlight instance has fundamentally
-- Run on Server periodically task.spawn(function() while true do task.wait(5) for _, player in ipairs(game.Players:GetPlayers()) do local character = player.Character if character then for _, child in ipairs(character:GetChildren()) do -- If a Highlight exists that the server didn't authorize if child:IsA("Highlight") and child.Name ~= "Authorized_ESP" then child:Destroy() player:Kick("Unauthorized highlight detected (Cheating)") end end end end end end) Here is a breakdown of the technical implementation:
In the dynamic and ever-expanding universe of Roblox, the pursuit of a competitive edge has driven the development of some of the most sophisticated scripting techniques in the gaming world. For years, the "Wallhack" or ESP (Extra Sensory Perception) has been a staple tool for players looking to gain informational superiority. However, the recent updates to the Roblox engine have introduced a powerful native tool that has revolutionized how these scripts are written and how they look: the .
Here’s a draft write-up for an ESP script using Roblox’s new feature (often referred to as the Highlight instance or Adornee system). This focuses on clarity, ethical usage notes, and technical accuracy.
To create an ESP (Extra Sensory Perception) script using the instance in , you can use a LocalScript