Early betas of Long Story Short had roughly 12 distinct endings. The patch notes (released via TTrickGames’ official Discord) confirm this number has been expanded to 22 unique conclusions , including several "secret" endings that require specific, almost illogical chains of action across multiple playthroughs.
The most common criticism? The game can be brutally opaque. There is no quest marker, no journal. You have to memorize layouts and dialogue triggers across loops. However, for fans of cerebral games like The Sexy Brutale or 12 Minutes , this is a feature, not a bug.
You love dissecting stories, want to theorize about the ending, or enjoy seeing a game evolve through Early Access. Long Story Short -v0.9 Final- By TTrickGames
Released on , this version was a major milestone for the project.
Includes full-game features, though developer TTrick has since released alpha versions for v0.10, indicating ongoing support. Reception & Community Feedback Early betas of Long Story Short had roughly
At its core, Long Story Short follows a narrative trajectory familiar to fans of the slice-of-life genre, yet it executes the premise with a level of sophistication that sets it apart. Without venturing into heavy spoiler territory, the game places players in the shoes of a protagonist navigating a drastically changed life. Following a series of personal upheavals, the main character finds himself thrust into a new environment, surrounded by a cast of diverse, distinct, and deeply flawed women.
Further details regarding specific character routes or general gameplay mechanics can be provided upon request. Long Story Short on Steam The game can be brutally opaque
v0.9 marked the version available at the game's official Steam launch.