: Continuous work on adding support for more PC-98 games, including rare and lesser-known titles.
: After loading the core onto the MiSTer device, users will need to configure it according to their preferences. This includes setting up the display, sound, and controls.
The core is but considered beta by the original developer (puu). Active improvements include: mister pc98 core
The core was primarily developed by "puu," who reportedly stopped frequent updates and did not share the source code publicly.
Re: PC98 core ... Excuse me. The gamepad is connected to the FM sound source GPIO, but the FM sound source is not implemented yet. MiSTer FPGA Forum PC98 Core - Page 2 - MiSTer FPGA Forum : Continuous work on adding support for more
The Mister PC98 Core stands as a testament to the dedication of retro gaming enthusiasts and developers. It's a bridge between the past and the present, allowing gamers to experience the rich history of PC-98 gaming in a modern context. As emulation technology continues to evolve, the Mister PC98 Core will undoubtedly remain at the forefront, cherished by the retro gaming community for years to come.
Some games tie their game logic to CPU speed. Thexder runs perfectly at 8MHz but becomes unplayable at 16MHz. The Mister allows you to change the clock on the fly without rebooting. The core is but considered beta by the
| Aspect | MiSTer FPGA Core | Neko Project II / DOSBox-X | |--------|------------------|-----------------------------| | Latency | Near-zero (cycle-accurate logic) | Higher (OS/host-dependent) | | Accuracy | Extremely high for 286–486 era | Good, but some timing/edge-case bugs | | Input lag | Minimal (direct USB polling) | Higher (buffering, USB stack) | | Video output | Direct HDMI (scaled, no vsync jitter) | Software scaling + frame pacing issues | | Audio latency | Sub-2ms | Typically 10–30ms | | Hardware quirks | Emulates actual chip bugs | Often fixes them (less authentic) |
The PC-98’s original monitors (like the NEC PC-KD851) were beautiful but fragile RGB CRTs. Via the Mister analog board, you can output 15kHz RGB directly to a PVM or a Commodore 1084 monitor. The result is jaw-dropping: sharp, glowing pixels exactly as NEC intended.
: To play PC-98 games, users will need to obtain the game ROMs. This can be done by ripping the ROMs from original PC-98 game media or by sourcing them from online archives.