Seeing the outpost transform from a dump into a high-security fortress
Contraband Police Genre: Simulation / First-Person / Immersive Sim Developer: Crazy Rocks Setting: Late 1980s, Eastern Bloc (fictional communist state of Karikatka) Game- CONTRABAND POLICE
The Moral Tightrope of Acaristan: An Analysis of Contraband Police Contraband Police , developed by Crazy Rocks Seeing the outpost transform from a dump into
The is not an action game; it is a game of observation, pattern recognition, and moral ambiguity. Do you take a bribe to look the other way? Do you risk a cavity search on a diplomat? Do you believe the nervous farmer with the suspiciously clean truck bed? it is a game of observation