disorients and slows enemies, effectively shutting down aggressive pushes. Assassins (The Flankers)
High mobility, grenade launchers, and "Rage Mode" (increased damage & speed). Assaults are the closest to the vanilla soldier but with a lethal edge.
Attackers are the tip of the spear. They possess high damage output and mobility, designed to secure kills and put pressure on the enemy team. If you are the type of player who prefers aggressive peeking and flanking, these are the agents for you.
: Well-rounded fighters with high health and consistent damage. They are versatile "safe picks" for most situations. modern combat versus all agents
Blaze is the quintessential soldier, balanced for medium-range engagements.
Creeper is arguably the most aggressive entry fragger in the game.
automatically tracks and fires at enemies, providing "extra man" pressure on the field. : A debuff specialist. Her Venom Crossbow Attackers are the tip of the spear
If “all agents” means waves of enemies:
These Agents focus on high damage output and leading the charge into enemy territory.
: A stealth-based assassin that uses a cloaking device and a lethal blade. : Well-rounded fighters with high health and consistent
Modern Combat Versus (MCVS) , Agents are the playable heroes, each categorized by distinct roles: Attacker, Defender, Assassin, and Specialist
: A versatile rookie with an augmented reality ability to see enemies through walls