: Removed the limit of 256 servers per gamemode and introduced "Select Page" options in the Addons menu.
| Hardware (CPU/GPU) | Latest Build (2025) | v2023.01.26 | | :--- | :--- | :--- | | i5-3570K + GTX 1060 | 45 fps (stutter) | | | Ryzen 5 5600X + RTX 3060 | 120 fps | 144 fps (cap) | | Steam Deck (LCD) | 50 fps (fans loud) | 75 fps (quiet) |
The primary focus of this build was fixing a crash related to the engine's material handle management. Several users reported crashes when joining servers with high custom texture counts or specific legacy addons. The update corrected how the client releases material handles when disconnecting from a server. Garrys Mod v2023.01.26
: Refined several crash checks that were newly implemented for the CShaderSystem to ensure smoother performance. Context: The "January 2023 Update"
Apple’s ongoing deprecation of OpenGL in favor of Metal required another small shim update. This patch ensures the 32-bit legacy binary still launches correctly on macOS Ventura and later versions (though note: Apple’s removal of 32-bit app support in later macOS versions remains a separate issue; this update was for older hardware still running compatibility layers). : Removed the limit of 256 servers per
: Fixed a regression that caused Lua effects to error out during auto-refreshing. Crash Mitigation
: Tweaks to the Toolgun and DAdjustableModelPanel for smoother movement and better replication of toolmode_allow variables. The update corrected how the client releases material
Improved the networking of world clickers, reducing "jumpy" tool ghosts when using the context menu in singleplayer.
Unlike major "anniversary" updates, this version is a . It arrived during a period when Facepunch was actively transitioning support away from the legacy Source engine (2004) toward the more modern features required by S&box (the spiritual successor). Consequently, v2023.01.26 is celebrated for being the most stable version of the "late-stage" GMod before future updates began breaking older addons.