Clustertruck V1.0
Clustertruck v1.0: A Masterclass in Chaotic "Truck-Forming" Clustertruck
| World | Theme | New Hazard | Difficulty Spike | |-------|-------|------------|------------------| | 1 | Canyon Run | Falling rocks | Low | | 2 | Highway Madness | Laser beams on trucks | Medium | | 3 | Industrial Zone | Explosive barrels and crushers | High | | 4 | The Void | Moving platforms; disappearing trucks | Extreme |
If you want to play ClusterTruck v1.0 in its original, unpatched glory, here is how: ClusterTruck v1.0
The concept of ClusterTruck is elegantly unhinged. You are a contestant on a bizarre, gladiatorial game show. You have no weapons. You have no health bar. Your only goal is to reach a glowing, golden checkpoint at the end of each obstacle course. The catch? The entire level is composed of hundreds of semi-trucks, dump trucks, and flatbeds, all driving recklessly through abstract, floating void environments.
– Infamous among early players. Laser beams sweep horizontally across truck roofs. You must not only navigate the convoy but also time your sprints between beam intervals. The v1.0 version had unforgiving hitboxes for these lasers—later patches softened them, but purists still play the original executable. Clustertruck v1
Clustertruck v1.0 is officially out! Get ready to jump, dodge, and faceplant your way through the most chaotic floor-is-lava experience ever made. The "1.0" update marks the full release of the game, bringing more polished physics, even wilder levels, and that same heart-pounding intensity that makes you want to throw your controller (in a good way). What’s waiting for you in v1.0: The Full Campaign
Scattered through each level are colored orbs that grant temporary abilities. These were fully balanced for the v1.0 launch: You have no health bar
Released by Landfall Games and published by tinyBuild, is the definitive version of the physics-based platformer that turns a highway traffic jam into a high-stakes game of "the floor is lava". Born from a long, grueling drive home from Gamescom in 2015, the game’s core concept is simple: jump from one speeding truck to another to reach the finish line without touching the ground. Core Gameplay and Mechanics


