Dragon Ball Z Kakarot Update V1.04 - [updated]
The Kame House News Network Reading Time: 6 minutes
: A notable fix resolved an issue where characters involved in Main or Sub Stories would fail to appear if they were already present on the map as a Villainous Enemy . Sub-Story Progression : Dragon Ball Z Kakarot Update v1.04
: Addressed an issue in the Buu Arc where Chi-Chi would disappear if the Main Story was cleared while this sub-story was active. UI/Visual Fixes : The Kame House News Network Reading Time: 6
| Platform | File Size | Delivery Method | |----------|-----------|------------------| | PS4 | ~2.1 GB | Automatic download via PSN | | Xbox One | ~1.9 GB | Microsoft Store patch system | | PC (Steam) | ~1.7 GB | Steam auto-update | Added backup save rotation
| Category | Specific Fix in v1.04 | |----------|------------------------| | | Fixed bug where autosave during sub-quest completion would corrupt the file. Added backup save rotation. | | Loading Logic | Resolved infinite loading after dying to specific bosses (e.g., Raditz, Great Ape Vegeta). | | Performance | Optimized particle effects for Ki blasts and transformations; reduced memory leaks during extended play sessions. | | Rendering | Adjusted LOD (Level of Detail) distances to reduce pop-in on base consoles. | | Controls (PC) | Fixed DirectInput compatibility issues; reduced input lag for non-Xbox controllers. | | Quests | Fixed softlock in "The Mysterious Future" sub-story where NPCs would not spawn. |

