While the game interface features a basic aiming line, it is notoriously limited, often fading after a few inches and leaving the player to guess the trajectory of the cue ball and the object ball. The "ruler" represents the player's attempt to bridge the gap between the game's limited assistance and the perfect mathematical precision required to pot difficult shots.
: Expert players "draw" a mental ruler from the pocket through the object ball to find the exact point the cue ball needs to hit. Screen Shots 8 ball pool ruler
Place two cue sticks on the table. One pointing from the pocket to the object ball (the target line). The other pointing from the cue ball to the contact point (the impact line). Where they intersect is your "ruler point." Memorize how that intersection looks from standing height. While the game interface features a basic aiming
Miniclip has a zero-tolerance policy for third-party tools. If you use an : Screen Shots Place two cue sticks on the table
While the game interface features a basic aiming line, it is notoriously limited, often fading after a few inches and leaving the player to guess the trajectory of the cue ball and the object ball. The "ruler" represents the player's attempt to bridge the gap between the game's limited assistance and the perfect mathematical precision required to pot difficult shots.
: Expert players "draw" a mental ruler from the pocket through the object ball to find the exact point the cue ball needs to hit. Screen Shots
Place two cue sticks on the table. One pointing from the pocket to the object ball (the target line). The other pointing from the cue ball to the contact point (the impact line). Where they intersect is your "ruler point." Memorize how that intersection looks from standing height.
Miniclip has a zero-tolerance policy for third-party tools. If you use an :