File Name- Dupe-trigger-mod-fabric-1.20.1.jar ((top))

@Mixin(ServerPlayNetworkHandler.class) public class DupeMixin @Inject(method = "onClickWindow", at = @At("HEAD")) private void onItemMove(ClickWindowPacket packet, CallbackInfo ci) if (dupeTriggerKey.isPressed()) // Resend the same packet twice in one tick duplicatePacket(packet);

You can store up to 127 items in a single slot. Be aware that if a slot exceeds 128 items, those extra items may disappear after a world reload. File name- Dupe-Trigger-Mod-Fabric-1.20.1.jar

Using Fabric’s mixin system, the mod alters entity synchronization between client and server. For instance, when a donkey with a chest is unloaded and reloaded, the mod forces the server to save the inventory twice. @Mixin(ServerPlayNetworkHandler

To use this mod, ensure you have the Fabric Loader installed for version 1.20.1. Place the .jar file into your .minecraft/mods folder and restart the game. For instance, when a donkey with a chest

Poorly coded dupe mods can desynchronize chunk data, leading to: