Project Zomboid How To Disable | Anti Cheat Type 12 ((better))
When triggered, you may see:
To disable Anti-Cheat Type 12 Project Zomboid , you must set its value to
: Click the value (set to true by default), select "Change" , and set it to false . Save your changes. Method 2: Editing the .ini Configuration File project zomboid how to disable anti cheat type 12
Find the file named after your server (default is servertest.ini ). Open it with Notepad or any text editor. Press Ctrl + F and search for AntiCheat . Look for the line: AntiCheatProtectionType12=true . Edit the Value Change true to false . It should look like this: AntiCheatProtectionType12=false . Save and Restart Save the file. Restart your server for the changes to take effect. ⚠️ Why Disabling Type 12 is Common
This is a gray area. The Indie Stone (developers of Project Zomboid ) implemented Type 12 to prevent actual cheating software. However, they have publicly acknowledged that false positives are common with complex mods. When triggered, you may see: To disable Anti-Cheat
because it doesn’t run. If you see an anti-cheat error in solo mode, it’s a mod conflict or save issue. To bypass:
Even after disabling Type 12, you might still face connection issues. Here's why: Open it with Notepad or any text editor
This article will walk you through exactly what Anti-Cheat Type 12 does, why it fails, and the precise steps to disable it on both your client and your server.
This guide is accurate as of Project Zomboid Build 41.78. For Build 42 (unstable), the file structure may shift, but the core AntiCheatProtectionType variable will likely remain.