Zbrush Curve — Tube
, which creates curves based on PolyGroups, Creases, or Borders.
and drag to smooth the path without affecting the underlying mesh. zbrush curve tube
Once drawn, you can:
. Click and drag to move segments of the curve. The area affected is determined by your brush size. : While the cursor is blue over the curve, hold , which creates curves based on PolyGroups, Creases,
Manually creating a pipe in Maya or Blender requires extrusions, edge loops, and manual bending. In ZBrush, the workflow reduces a 10-minute modeling task to a 5-second stroke. which creates curves based on PolyGroups

