// Create a DirectX device device->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hWnd, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &device);
Start with DirectX 11. If you experience stuttering or crashes, query down to DirectX 10.1 . directx query fivem
We conducted community-sourced benchmarks across 50+ FiveM users. Here are the averages: Here are the averages: A "query" is not
A "query" is not a single button you press. It is a manual check you perform using command-line arguments or config file edits. Here are the three methods to query your DirectX status: // Create a DirectX device device->
| Use Case | Query Needed | Action | |----------|--------------|--------| | | GetDedicatedVideoMemory() | Reduce object draw distance if VRAM < 2GB | | Shader-based weapon effects | IsDxFeatureLevelSupported(11_0) | Disable compute shader effects on old GPUs | | Ultrawide monitor support | GetActiveScreenResolution() | Adjust UI anchor positions for 21:9 | | FPS capping menu | Query refresh rate via DXGI output | Limit max FPS to monitor's Hz | | Performance benchmark mode | GPU name + VRAM + driver date | Categorize system for performance presets |