Dimension 20 Work Jun 2026

Mulligan is a unique presence on camera. He possesses the encyclopedic rules knowledge of a lawyer, the narrative instincts of a novelist, and the comedic timing of a stand-up comic. He manages to juggle complex mechanical combat with profound philosophical monologues.

The Hook: John Hughes’ The Breakfast Club meets high fantasy. Why start here? This is the pilot that started it all. It follows the "Bad Kids" at Aguefort Adventuring Academy. It is low-stakes (teenage drama) that slowly escalates to cosmic horror. Episode 2 ("The Hangover") is widely considered one of the funniest episodes of D&D ever recorded. It is a perfect introduction to the cast's chemistry. Dimension 20

Each season is a self-contained story set in a unique genre-bending universe. Because the stakes reset every few months, the cast plays with an intensity rarely seen in long-form improv. There is no room for filler arcs; every dice roll pushes the plot forward. This format makes incredibly bingeable and accessible—you can jump in at any season without needing five years of lore homework. Mulligan is a unique presence on camera

has changed how people play D&D at home. It popularized the "one-shot" festival season approach. It proved that D&D doesn't have to be Tolkien-esque; it can be set in New York City ( The Unsleeping City ) or outer space ( Starstruck Odyssey ). The Hook: John Hughes’ The Breakfast Club meets

If you haven't stepped into the Dome yet, roll for initiative. Your new obsession awaits.

(formerly CollegeHumor) where a cast of comedians plays tabletop role-playing games like Dungeons & Dragons

His DMing style is characterized by a concept known as "Yes, and..." taken to its extreme. If a player wants to do something absurd, Mulligan doesn't say "No, that’s impossible." He says, "Yes, you can do that, but here is the cost." This creates high stakes. In Dimension 20 , failure is not just a missed dice roll; it is a narrative turning point. Mulligan forces his players to confront the consequences of their actions, leading to some of the most emotionally devastating moments in Actual Play history.