A Blender add-on to import models from google maps · GitHub

The is a specialized Blender add-on designed to bridge the gap between photogrammetry-rich web mapping services and 3D creation suites. This tool allows architects, game developers, and hobbyists to extract high-fidelity 3D models of entire cities—complete with textures—directly from Google Maps or Google Earth. Core Functionality and Version Highlights

Version 0.4.0 focuses on three core pillars: , Fidelity , and Interoperability . Here is what is new.

OpenStreetMap data is powerful but messy. V0.3.9 often created floating buildings or roads that cut through mountains. solves this with "Topological Snapping."

Let’s walk through a practical example using to create a backdrop for a sci-fi short film.

For open-world games, creating a realistic city layout from scratch is resource-prohibitive. Developers use Maps Model Importer v0.4.0 to extract real cities—like New York, Tokyo, or Paris—as a "graybox" base. They import the layout to define streets and building heights, then replace the low-resolution map models with custom, stylized game assets. It acts as the ultimate level