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Yes. If you use graphical mods (e.g., SSJ5 skins) via LayeredFS, 1.33 changes the exefs code. Most mods require updating their pchtxt files. Check GameBanana for "1.33 compatible" mods.
Before rollback (pre-1.32), online was a laggy nightmare. With , the online experience uses rollback netcode (3 frames of delay). Offline remains rock-solid 60fps.
Adjustments to Z-Assists and Super Meter gain have been implemented to encourage more diverse team compositions.
To check if you are on the correct version, press the + button on the game icon on your Home Menu and select "Software Update." Dragon Ball FighterZ SWITCH NSP DLC Update 1.33
If you are looking for the latest breakdown of what the brings to your Switch library, here is everything you need to know. The Evolution of FighterZ on Switch
Whether you are a fan of Ultra Instinct Goku’s counters or simply want to relive the Cell Saga on a bus ride, is the definitive way to experience Dragon Ball FighterZ on the Nintendo Switch.
For those using the alongside the various FighterZ Passes, Update 1.33 ensures that all DLC characters—from Bardock to Android 21 (Lab Coat)—interact correctly with the new mechanical changes. The update fixes specific interaction bugs where certain Assist calls would cause frame drops on the Switch’s hardware. 3. Improved Netcode Performance Check GameBanana for "1
If your game is not updated to the latest version (like 1.33), purchasing or downloading these DLC characters can result in the game failing to load them, or the save file becoming corrupted.
Here is a breakdown of the DLC waves and why they are essential to complete the experience:
As of early 2026, Bandai Namco has shifted focus to Dragon Ball: Sparking! ZERO (on other platforms). However, Arc System Works maintains that . No further DLC characters are planned. Offline remains rock-solid 60fps
For legitimate users, 1.33 is a minor patch. But for users of NSP backups (via custom firmware like Atmosphere or SX OS), this update is mandatory for three reasons:
The PlayStation 4 and Xbox One versions run at 1080p with near-flawless 60fps. The Switch version runs at a dynamic resolution, often dipping to 720p in handheld mode and lower in docked mode during flashy "Dramatic Finishes" or when three Super attacks happen simultaneously.