: Implemented measures to prevent the system from writing corrupted save data, which previously caused some players to lose all progress unexpectedly due to file errors. Physics Consistency

You are a game preservationist, a speedrun historian, or a masochist who has beaten the standard game 50+ times and needs a new challenge. The unique physics force you to "unlearn" muscle memory, which is a humbling experience.

The game's simplicity is its greatest challenge. With no buttons to press, movement is entirely dependent on how the hammer is swung using the mouse. "Getting Over It" is a Genuinely Great Game | Video Essay

For a brief period in 2019, the Speedrun.com leaderboards split the categories. Build 7976204 allows a glitch called "Cauldron Clipping," where you can phase through the initial rock wall near the "Guitar Guy" statue. This reduces the run time from a standard 1:30 (for experts) to a jaw-dropping (Real-Time). Although modern speedrunning rules have deprecated this build into its own "Legacy" category, collectors of obscure records still chase the 7976204 leaderboard.

Whether you're a seasoned gamer or a newcomer to the world of Getting Over It, Build 7976204 offers a unique and unforgettable experience. So, if you're ready to challenge yourself and push your limits, dive into the world of Getting Over It with Bennett Foddy Build 7976204.

: Removed two pixels of empty space under the "orange table" obstacle. Bennett Foddy noted this was a response to players' requests for visual accuracy, though it technically made that specific jump roughly 0.5% more difficult. Visual Clarity

This will overwrite your local game files. Back up your save data (located in %USERPROFILE%\AppData\LocalLow\Bennett Foddy\Getting Over It\ ) first.