Directx 10.1 |link| -
If you are dusting off an old gaming laptop or retro rig, here’s how to know if it had DX10.1 support:
New Direct-X 10.1 won't be backwards compatible with ... - VOGONS Directx 10.1
: One of the first high-profile games to support it, though support was famously removed in a later patch. If you are dusting off an old gaming
: Showcased significant performance gains on DX10.1 hardware. : Unlike the base DX10, version 10
: Unlike the base DX10, version 10.1 required hardware to support features like 32-bit floating-point filtering, ensuring better precision in rendering. Cube Map Arrays
NVIDIA’s (G80, G92 cores) were strictly DX10.0 hardware. Why? Because NVIDIA argued that the DX10.1 features were "unnecessary" and could be done in software. In reality, NVIDIA had already shipped millions of DX10.0 chips and didn’t want to admit they were obsolete after six months.
| Mode | Avg FPS | Visual difference | |------|---------|-------------------| | DX10.0 + 4x MSAA | 42 fps | Standard | | DX10.1 + 4x MSAA | 48 fps (+14%) | Slightly sharper edges on alpha textures |