Since the game is still early in development, reviews vary based on what part of the "sim" experience you value most.
Then came v0.1.3. Where the previous patch was about stability , this one is about substance . Kunos listened to two major player requests:
addressed critical car customisation bugs and paved the way for the game's broader online features. The Evolution from Launch to v0.5 Assetto Corsa EVO update v0.1.2 - v0.1.3 -GameD...
From v0.1.2 to v0.1.3, Assetto Corsa EVO has done something rare in Early Access:
Players encountered issues ranging from shader compilation stutters to Force Feedback (FFB) inconsistencies and UI navigational bugs. The community, vocal and passionate, immediately began cataloging these issues. The release of updates v0.1.2 and v0.1.3 in quick succession signaled that Kunos was not resting on their laurels; they were in "active war room" mode, fixing critical breakages to ensure the Early Access period remains productive. Since the game is still early in development,
For now, fire up your rig, download the 0.1.3 patch, and take the Porsche 992 GT3 RS to the Eifel roads. The game has finally arrived.
To put it bluntly:
Before dissecting the specifics of v0.1.2 and v0.1.3, it is essential to understand the environment into which these updates were deployed. Assetto Corsa EVO launched in Early Access with a "roadmap" that promised everything from a massive open world to a sophisticated career mode. However, day-one releases in the PC gaming sphere are rarely flawless.