Prototype 2 Claw Pounce Bug Fix -

: Uncheck "" and check only CPU 0 (or both CPU 0 and CPU 1 ).

. This typically occurs on modern PCs because the game's script timing is tied to the CPU's processing speed or high frame rates. Core Issue Summary : Operation Flytrap (Introduction/Early game).

The bug is most common against helicopters because they move on the Z-axis. prototype 2 claw pounce bug fix

Fortunately, we've compiled a comprehensive guide to help you fix the Claw Pounce bug in Prototype 2. Follow these steps to resolve the issue:

There are inconsistencies in how the game detects collisions during a Claw Pounce. This can lead to situations where the game does not properly identify the target as a valid enemy for a takedown. : Uncheck "" and check only CPU 0 (or both CPU 0 and CPU 1 )

In the current build of Prototype 2, a bug has been identified with the Claw Pounce ability. When using the Claw Pounce to quickly traverse the environment and close the distance to enemies, the game sometimes fails to register the pounce as a successful attack, resulting in Alex not performing the takedown or visceral kill as expected. This issue disrupts gameplay flow and can lead to frustrating encounters, especially during intense combat scenarios.

The Prototype 2 Claw Pounce bug is frustrating because it interrupts the power fantasy. But by using the method above, you can reduce the failure rate from 50% to under 5%. Follow these steps to resolve the issue: There

: You perform the claw pounce on the marked Blackwatch trooper as instructed, but the objective does not update, leaving you stuck in the tutorial area. Root Cause

Right-click and all "HID-compliant consumer control device" entries (do not disable your actual mouse or keyboard).

Created by GMR