Automobilista 2 V1.6.3.0 ((hot)) -

: Adjusted the "water clearing" rates on racing lines, making the transition between dry and wet more dynamic. 2. AI Behavior Enhancements

Marco typed back: “They didn’t just patch the game. They opened a door.” Automobilista 2 v1.6.3.0

Reiza introduced a system where AI skill levels were more accurately distributed. In the past, setting the AI difficulty often resulted in a "snaking" effect—where the lead AI would pull away by seconds per lap, leaving the rest of the field bunched up. The v1.6.3.0 update smoothed this distribution curve significantly. : Adjusted the "water clearing" rates on racing

The result was a more progressive slip angle. Drivers could now feel the car "walking" on the limit of grip, rather than gripping one moment and spinning the next. This allowed for better car control in difficult situations, particularly for rear-wheel-drive vehicles like the Formula Ultimate Gen 2 or the vintage Opala models. The heating and cooling cycles of the tires also became more dynamic, forcing drivers to manage their core temperatures aggressively during formation laps and safety car periods. They opened a door

A new option allows you to adjust AI performance specifically for wet conditions without affecting their dry-weather pace. This solves the long-standing issue of AI being either too fast or too slow when the rain starts.

: Fixes for synchronization issues that caused "lag-warping" in large grids. HUD Improvements