In the development history of the game, version 0.7 was a significant milestone that expanded the available map and refined many of the early gameplay systems. This version introduced more complex dialogue trees and expanded the roles of secondary characters, providing a deeper look into the world Mindusky created. Developer and Community Context
Mindusky’s work is closer to Greene but with less historical grounding and more raw “how-to.”
Whether you have stumbled upon this text in the depths of niche internet forums, specialized cognitive hacking communities, or as a rumored manuscript among productivity circles, the question remains: What lies within this framework? Secrets of Mind Domination -v0.7- By Mindusky
The term is not used in the sense of oppressing others, but rather in the context of absolute sovereignty over the self . Most humans are slaves to their impulses, their biological programming, and their environmental conditioning. They react; they do not act. The goal of the Mindusky method is to invert this dynamic. The practitioner does not coax the mind; they command it.
The v0.7 document includes a controversial table mapping 42 emotional states by two axes: (pleasant/unpleasant) and Activation (high/low energy). By introducing a small, irrelevant piece of bad news (e.g., "It might rain later") just before a request, you lower valence without lowering activation—making the subject more likely to comply while still feeling energetic. In the development history of the game, version 0
In psychology, a "negative hallucination" is failing to perceive something that is actually there. Mindusky weaponizes this. He teaches how to induce negative hallucinations in social settings by exploiting the .
During a disagreement, consciously shift your gaze 2 degrees away from the person’s left eye to the empty space beside their shoulder. Simultaneously, lower your vocal register by one semitone. According to Mindusky, the other person’s brain will "dominate out" your position in their visual field, making your arguments seem less threatening and more objective. The term is not used in the sense
Outside of the main questline, the city acts as a sandbox where players can find optional events and learn more about the lore of the world. Version 0.7 Context
The narrative centers on Mona’s journey in a city where mystery and psychological tension are central themes. While she arrives with the goal of pursuing a medical career, she quickly discovers that the city is filled with hidden agendas and supernatural influences. A key character, Uzaki, serves as Mona’s companion whose path is directly influenced by the player's decisions. The game focuses on themes of character transformation and the psychological impact of the city's environment. Gameplay Mechanics
To understand the contents of Secrets of Mind Domination , one must first understand the philosophical shift proposed by Mindusky.