: This version ensured seamless compatibility between the new Resistance Hero classes (Reapers, Skirmishers, and Templars) and the "Rulers" introduced in the Alien Hunters DLC.
✅ – The base WotC v1.0 had several mission-ending bugs. This fixes most. ✅ Mod compatibility – Many mods eventually updated to work with this version. ✅ No new paid DLC – Just fixes, so no risk of breaking saves in a new way. ✅ Still feels like XCOM – No gameplay rebalancing, just bug fixes.
: Master scouts who can stay in concealment even after taking certain shots. Skirmishers XCOM.2.War.of.the.Chosen.Update.v20181009.incl....
The update v20181009 introduces several new features and gameplay mechanics, including:
You have three legal ways to obtain and install this update: : This version ensured seamless compatibility between the
: For technical setup or troubleshooting this specific version, the Feral Interactive XCOM 2 FAQ serves as the most comprehensive "manual" for performance and configuration.
: If you are using mods, note that this update changed the directory for some configuration files. Many players from community forums like Reddit's r/Xcom recommend using the XCOM 2 Alternative Mod Launcher (AML) to manage mods for this specific version and beyond. ✅ Mod compatibility – Many mods eventually updated
: Unlocks remastered weapons and armor from the original XCOM: Enemy Unknown , such as the Conventional, Magnetic, and Beam weapons with classic skins.
It’s difficult to give a full “review” of a partial or potentially incomplete filename like XCOM.2.War.of.the.Chosen.Update.v20181009.incl... without the rest of the name (e.g., ...Crack or ...DLC ). However, I can review what that update is, what it does, and whether it’s worth installing.