Wwe 2013 Psp -

8.5/10 Pros: Fluid wrestling engine, massive legend roster, "WWE Live" quirks. Cons: No Attitude Era story mode, long UMD load times, no online trophies.

The last official wrestling game released for the PSP was in 2011. Before that, the mainline series ended its PSP run with WWE SmackDown vs. Raw 2011 . When WWE '13 launched in October 2012, THQ chose to skip the ageing PSP and the newly released PS Vita, focusing instead on home consoles. The Fan-Made "WWE '13" for PSP

: Modded textures to reflect the "Attitude Era" or "Revolution" themes prevalent in the official WWE '13 console release. wwe 2013 psp

If you played the PS3 version of WWE ’13 , you remember the new "Predator Technology" which made grappling fluid and strikes weighty. On the PSP, that technology was scaled back.

Many of these legacy mod files (especially from the Facebook/YouTube community) use a specific password for extraction. One verified password for (case-sensitive). texture files required to fix the text in your version of the mod? Before that, the mainline series ended its PSP

In the grand tapestry of wrestling video games, certain years stand out as landmarks. For many fans, represents the peak of the "simulation" era—a time when THQ was firing on all cylinders, and the legendary "Attitude Era" was being celebrated in glorious retrospect. But for a specific subset of fans—those clutching a Sony PlayStation Portable on a bus, a plane, or hiding under their bed covers—the question has always been specific: How does WWE ’13 hold up on the PSP?

One unique selling point for the version was the "WWE Live" mode. This was a quirky, time-sensitive feature (since the game’s servers are now offline) that mimicked the actual WWE TV schedule. The Fan-Made "WWE '13" for PSP : Modded

WWE '13 - Strategy Guide - Xbox 360 - By horror_spooky - GameFAQs.

8.5/10 Pros: Fluid wrestling engine, massive legend roster, "WWE Live" quirks. Cons: No Attitude Era story mode, long UMD load times, no online trophies.

The last official wrestling game released for the PSP was in 2011. Before that, the mainline series ended its PSP run with WWE SmackDown vs. Raw 2011 . When WWE '13 launched in October 2012, THQ chose to skip the ageing PSP and the newly released PS Vita, focusing instead on home consoles. The Fan-Made "WWE '13" for PSP

: Modded textures to reflect the "Attitude Era" or "Revolution" themes prevalent in the official WWE '13 console release.

If you played the PS3 version of WWE ’13 , you remember the new "Predator Technology" which made grappling fluid and strikes weighty. On the PSP, that technology was scaled back.

Many of these legacy mod files (especially from the Facebook/YouTube community) use a specific password for extraction. One verified password for (case-sensitive). texture files required to fix the text in your version of the mod?

In the grand tapestry of wrestling video games, certain years stand out as landmarks. For many fans, represents the peak of the "simulation" era—a time when THQ was firing on all cylinders, and the legendary "Attitude Era" was being celebrated in glorious retrospect. But for a specific subset of fans—those clutching a Sony PlayStation Portable on a bus, a plane, or hiding under their bed covers—the question has always been specific: How does WWE ’13 hold up on the PSP?

One unique selling point for the version was the "WWE Live" mode. This was a quirky, time-sensitive feature (since the game’s servers are now offline) that mimicked the actual WWE TV schedule.

WWE '13 - Strategy Guide - Xbox 360 - By horror_spooky - GameFAQs.